They either predate hot-patching or never needed it. The post Why is there no Windows hot-patching support for other architectures like 32-bit ARM and MIPS? appeared first on The Old New Thing.
Once again, the benefit of fixed-length instructions. The post Windows on Itanium also provided for hot-patching, in an even simpler way appeared first on The Old New Thing.
Fixed-length instructions makes it a much easier task. The post Windows on AArch64 also provides for hot-patching, but it’s much simpler than on x86 appeared first on The Old New Thing.
Only on first execution. The post C++ reminder: Function-local static variables are initialized only once, even if it looks like they get initialized multiple times appeared first on The Old New Thing.
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